Hi Peeps,

A couple of interesting points raised here.

@ Angelise, cheers for the video. Just one point I'd raise is that because you forgot to hold down Ctrl when you created the polygon you then adjusted the polygons dimensions to equal sizes. No issue with an equal number of sides on a polygon, it's not the same for odd sized polygons. These odd sided polygons will not have equal dimensions. Nit picking I know but I just mention that not all polygons are equal in width/height.

@ Eric, I can't really understand why you consider it fine to rotate lines in whole numbers but when it becomes a decimal point rotation it requires a completely different approach. Xara will rotate lines/objects to any given value entered into the rotation box, I don't know to how many decimal places, but at least 3 decimal places. The rotation box may only show to one decimal place, and this can be changed to show more (tho it messes up the UI), but it rotates to the angle entered, and doesn't round up or down.

Just my observations