More power to you, then, Mike.
I don't think I had anything else running, although I got a prima donna for a vid card, optimized for video and 3D, not for 32-bit font apps.
Actually, rendering typefaces to screen is phenomenally processor-intensive. You see how small a preview Windows CharMap gives you? Other engineers swap in their own rendering engines to increase font size, but I'll be darned if I could get your glyph into the font set AND export it successfully.
I must be gifted at something other than font building.
I must.
-g-
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