More power to you, then, Mike.

I don't think I had anything else running, although I got a prima donna for a vid card, optimized for video and 3D, not for 32-bit font apps.

Actually, rendering typefaces to screen is phenomenally processor-intensive. You see how small a preview Windows CharMap gives you? Other engineers swap in their own rendering engines to increase font size, but I'll be darned if I could get your glyph into the font set AND export it successfully.

I must be gifted at something other than font building.


I must.

-g-