Hello Guy,
I like it very much. Bonus points for the great idea!!!
I like the sky reflection in the hemispheres, but I think I would make the table extend (or roll up a bit) in the back so that you don't actually see any sky except in the reflections.
Really cool, Guy
Thanks for sharing!
James
Good work Guy, however I don't know if it's just me because I don't understand the spherical objects, and the lower right shadow does not connect up properly to it's casting object.
Larry a.k.a wizard509
Never give up. You will never fail, but you may find a lot of ways that don't work.
These are the lids on the glass containers.
You're right Larry. I didn't notice. The shadows are completely Blender, I will have a look at it and see how I can change (right now, I don't have a clue...)
@James - thanks for the comments - I'll try the roll-up, but I'm not sure it will work with the wood-texture
Guy -
I love these tools
Hello Guy,
You're welcome!
The roll-up would be way in the background and only needs to be slight...so will probably work, even though it's textured.
Peace
James
Thanks for the explanation Guy, a simple reply from me is Oh! Don't you just hate it when someone else just doesn't see it, which, I still don't. If I might make a suggestion though, would it be clearer to the viewer if a hole were cut in the spherical objects, sort of like a slurpee lid.
You guys are just awesome in what you are doing with Blender. I just hope that if I keep working I too will get close (but may not ever equal). Right now I have other irons in the fire so can't devote any time to it.
Larry a.k.a wizard509
Never give up. You will never fail, but you may find a lot of ways that don't work.
Guyke, did you try rendering this scene in Blender Cycles. I bet you'd see a good improvement with very low effort.
Cycles did make the difference on how much I enjoy using Blender in the last months.
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