I'm with Gidgit - fire away with any additions you can.
Still fighting with the lighting. Here is the new progress.
Turan
I'm with Gidgit - fire away with any additions you can.
Still fighting with the lighting. Here is the new progress.
Turan
Hey Turan, I love the new lights, and yea, I am fighting with same myself
Are you going to put tracks on this for some kinda train device or... ??
btw, are the pipe racks done via boolean subtraction ?
Looking cool...
I created the splines for the door in Xara X.
I then took the main squashed (outer door frame) octagon and extruded it to make the tunnel.
I then took the main squashed octagon and streched copy of it to make the "ribs".
Then the pipes were just tubes placed on the side of the wall - no need for boolean subtraction.
As for the tracks - I was getting tired - I should look like a grill on the floor. Trying to think of the Alien movies where they had a suspended floor .
Will try and do some picks if I have time.
Turan
Create in Xara.
Merge .ai file into C4D and extrude (no caps).
Make 2 copies of the octagon and shrink 1.
Enlarge the other copy of the octagon.
Put the smaller one inside the larger one (first to lines of pic on the right). Then click Functions->Connect
Which creates a single object (third line on right).
Extrude this new shape and move it back into the tunnel extrusion - this is what I call the Rib.
Add a cylinder that overlaps the Rib (see middle pic, front view).
And that is it. create several Ribs and move them down the tunnel. create several cylinders and move them up (extending then to the end of the tunnel).
Then spend 6 years trying the light the thnig!!!
Turan
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