Oh! You're right! I fixed it - thanks.
Michael "GP" Tumey
Oh! You're right! I fixed it - thanks.
Michael "GP" Tumey
One more map I thought I'd post before getting offline - things to do!
Here's my September Map Challenge entry (and winner) at the Cartographers' Guild Sept. '09, called the Archean Trade League - kind of a pirate era fictional map in a colonial wilderness area.
And of course here is the full sized version of that map...
Archean Trade League map
This is the first map, I began attempting to combine hand-drawn scans with digital creations in Xara Xtreme.
Enjoy!
GP
Great Maps Michael , I really enjoyed the high resolution maps on your web site. Thanks for the links.
Bruce
----------------------------------------------------------
Happiness is free for the taking, Please take some for yourself
Artist For Hire
Thanks for the comments everyone, I enjoy what I do!
Another part of creating maps is creating map objects. Now while I prefer fantasy themed maps to inspire my imagination, some maps are needed for other themes, from Old West to modern games.
The first attachment below is a sample of modern map objects: an uzi submachine gun and a dentist's chair (attached are both the image of .XAR file).
The next is along Echo Canyon, part of Zion Canyon, Utah, for an Old West game.
The next is part of my Necromancer's Crypt map, this was a time consuming boneyard with a detailed hand-drawing (took an hour) and 3 hours of tracing shapes, applying bevels, and drop shadows, but the result is pretty nice.
Just a variety of stuff I create and get asked to create!
Enjoy!
GP
For my December Challenge map at the Cartographers' Guild (I didn't win this one) I created something for a twisted Orc's Christmas map. Orcs are those ugly green guys in the Lord of the Rings, for those who don't know.
I wrote a fourteen stanza tongue in cheek poem celebrating the Yuleblood Raid, reflecting orcish ancestral traditions - a great 12 day killing spree!
Anyway, this is the map I created - in many ways more of cartoonish style in this map - it was fun to create!
Link to larger file: Yuleblood Map
GP
Here's the completed map of the village of Tomme, for the sake of publication, all you get is a thumbnail, this time!
The client needed a zoomed out overview of the entire village, so I created the second inset for that. The top inset features the interior of the primary encounter location in the adventure.
GP
Here's the last map to earn me an award - the September '09 challenge: create an extra-dimensional location map. So this is the map location accessed via a magic item called the Amulet of Cerene (seen in lower right of map). The map is titled the Assassin's Lair.
Again this uses my hand-drawn and Xara composited style of map.
Link to larger version: Assassin's Lair map.
Enjoy!
GP
I've got several tutorials at the Cartographers' Guild using Xara Xtreme 4.0 to create maps, rather than retype them here, I thought it might be easier to post a link of the tutorials at the CG site.
Here is one for creating a regional map. I created this shortly after my Celenta map was created (last posted map on page 1 of this thread.)
Regional Map using Xara Xtreme
Here's a tutorial for creating a quick dungeon map...
Dungeon Map
Lastly here's a tutorial using the Combine Shapes function of Xara, for lots of special operations I use in creating maps. While users of Xara should be already comfortable with this function, this tutorial example might show you some unique uses for the Combine Shapes operation.
Combine Shapes Technique for Map Objects.
Some of these tutorials link to downloadable PDF versions.
Enjoy!
GP
This map is a Work-in-Progress. This is for a contest. This one is at the Cartographers' Guild - create a small Japanese vilage map of Iwaizumi, population 250, requires 20+ homes, a fortified wooden house, a shrine, a mill and a tannery along a larger east-west river, with a small north-south stream coming from the northside. It turns out this is a real place, however, this village map is circa 1287 AD, so much is different than in its current state. Oh the map is supposed to be in winter following heavy snow fall - that's why the ground is so white and the rice paddies are so subdued.
The winner from this contest will be chosen as the winning map to be used by Open Design Project (with prizes) to be used in an upcoming adventure for Pathfinder RPG.
Still have lots to do, but this is almost complete. This is my first attempt at a true isometric map (that is a map viewed obliquely). I've done others but never so accurately before.
As always, here's a link to the larger image:
Iwaizumi Village Map
Enjoy!
GP
Last edited by Gamerprinter; 05 March 2010 at 12:04 AM.
Here's a final version of that last posted map - again this is intended for publication, so all rights reserved, therefore, I won't post a full size of this one, however, you get a full size thumbnail otherwise.
Village of Iwaizumi map, enjoy!
GP
Bookmarks