When you rotate an object, it doesn't remember it's previous orientation.
For example, if you draw a square, then go into the selector tool and key 45 into the rotate box and hit enter, the square rotates, but the angle returns to 0.
What he's asking for is that an object remember it's angle. So when you first draw it, it's angle is at 0, and when you rotate, it's angle changes but the toolbar always knows what angle it's currently at. Thus you could go back to the toolbar later and enter 0 in the rotation box and get the shape back to the way that it appeared when you first drew it.
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Hi,
Then rotate and then select quickshape-tool instead,there the angle will be shown.
Hans
Unfortunately that doesn't work for anything that's not a quickshape or for a quickshape that's been converted to editable shapes.
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I thought that was the point,other shapes you just want to fit into place
So the angle notification isn't that much needed.
But you do have a point about the angle should remain in the field for direct editing.
Hans
gets my vote - I import scans and orient them a lot - traces too - as i put pages together - be very useful if the angle was remembered
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Nothing lasts forever...
It seems that this might be rather more complicated than people are hoping - for example, what happens if you rotate an object, then group it and then rotate the group, then set the internal object back to an angle of zero?
I suspect Xara's answer will be their usual one for this sort of feature request, that they don't like to have lots of implicit 'remembered' state for drawing objects.
Remembering the rotation (and the scale factor) can be useful but it can also be a hinderance; it just depends on what you are doing and how you go about doing it.
If Xara decides to go this route, then it should be something one can toggle on and off and also be able to flush stored values out and not have the object change it currents shape/footprint/orientation, etc.
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