Ok here are some new Dragon pics,after much blood sweat and swearing [img]/infopop/emoticons/icon_biggrin.gif[/img]
Stu.
Ok here are some new Dragon pics,after much blood sweat and swearing [img]/infopop/emoticons/icon_biggrin.gif[/img]
Stu.
Ok here are some new Dragon pics,after much blood sweat and swearing [img]/infopop/emoticons/icon_biggrin.gif[/img]
Stu.
.
..
I still have a tongue to model and some eyes,and the top of the legs needs some shaping [img]/infopop/emoticons/icon_smile.gif[/img]
Stu.
Looking real good Stu. Lots of hard work, but it is definetely worth it.
--Randy
That's lookin' great Stu! You've put a lot of attention to the detail. What's the poly count on that thing? [img]/infopop/emoticons/icon_smile.gif[/img]
Stu made it again! It looks G R E A T . If I would have to model that dragon, chance would be extremely hight that you would find me on a shrinks couch after 3 days ;-}
Great job Stu, really. I wish I had your nerves and stamina <sigh>. The girl I modeled almost drove me mad, but your dragon has muscles and knees and great joints and all the nine yards.
You can be lucky to run C4D on a Mac - imagine someone with a win98 machine - he would have surrendered after the 4th crash or blue screen ;-}
jens
jens g.r. benthien
designer
http://jens.highspeedweb.net
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If you don't know how to dream you'll never be a designer.
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We can't solve problems by using the same kind of thinking we used when we created them.
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Randy - thanks it was a real mission,it seemed like I was forever modelling a new piece.Every part on that thing had three rebuilds or re tweaks before I was happy with it [img]/infopop/emoticons/icon_smile.gif[/img]
Steve - Thanks bud insanity was not far off,it was starting to get really tedious going over and over one area again again [img]/infopop/emoticons/icon_biggrin.gif[/img]
Thanks Earl,last time I checked it was around 11000 I think [img]/infopop/emoticons/icon_biggrin.gif[/img] .......hey you inspired me to carry on with this model Earl after our Dragon thread [img]/infopop/emoticons/icon_biggrin.gif[/img]
jens thanks bud [img]/infopop/emoticons/icon_biggrin.gif[/img] ,I think this prototype took about 6 weeks actually of around 6 hours a day when I could stand the sight of it that is [img]/infopop/emoticons/icon_biggrin.gif[/img]
For texturing I am going to go with 2048 x 2048 or do you think I should go higher?,also should I do some sub division in areas where I want more detail? [img]/infopop/emoticons/icon_smile.gif[/img]
I would also like your opinions on whether it should a wild {ownerless Dragon} or a domesticated Dragon with harness and seat etc....your thoughts please [img]/infopop/emoticons/icon_smile.gif[/img]
Thanks again guys
Stu.
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