The brush tool can be a great way to produce a tile.
The steps below may seem long winded, but once you've worked thru it I'm sure it will become fairly straight forward
1: Draw a line (I used a spiral)
2: Make line width largish (6pts)
3: Apply a stroke (convex3)
4: Apply a bevel (5%)
5: Convert to editable shapes / ungroup /deselect
6: Select the original shape / delete
7: This leaves only the bevel
8: Arrange / make bitmap copy
9: Make brush /size / spaving rotation as desired
10: Draw a spiral with brush
11: Draw a square covering the a section of the painted spiral
12: Put square to back / Select square and painted spiral
13: Arrange / apply clip view
14: Arrange / make a bitmap copy
15: Apply a bevel
16: Arrange / make a bitmap copy
You now have a tile that you can use as you wish. Some very rich textures can be made using this method and the bevel ensures that the tile repeats acceptably.
Egg
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