This is a WIP I am currently working on. All work is being done in ZBrush 1.51 I have this posted over at the ZBC forum but I realize many of you probably don't get over that way so I will share it with you here. At this point in the process I have skinned the ZSphere figure and now have a base poly model. Next I will continue modeling it, adding details, other props, etc. Then it will be textured and the final render will be done.

You are welcome to view more of my ZBrush work at my Renderosity Gallery