Well, I decided I might as well post my old OLD (2 years old) dragon that I created in LightWave 5.0. This dragon is ONE solid model, except for the teeth, claws, horns, and eyes (basically anything white or non-scaled). Those are seperate objects (parented to the main model). The dragon is fully boned and has an easily animated skeleton structure. This was my second 'complete' dragon. My first one was...well, hehe, made 5 years ago when I was still very new to 3d. Anyhow, this 'beta' version of my dragon is still the only complete render that I have. The new one has so much more detail that this one looks flat and imcomplete in comparison. The head on this one is quite primative and simple...
I just thought I'd post it so you can see my last dragon project 2 years ago, and what I'm trying to improve on. The only thing that I was truly satisfied with was the wings. They were completely modeled using subpatch NURBS.
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