Why is it that I can perform boolean operations on shapes with shadows, or even with Photoshop filters applied, and everything remains editable, but when I do it to a beveled shape, it breaks the bevel and turns it all into a useless group of garbage?I have been working on a UI for someone this week and I must have removed and reapplied about a hundred bevels. It gets real old, real fast.
Something else that would be a huge boon would be if the shadow and bevel tools remembered the last settings used, the way quick shapes now seem to remember fills and stuff [which I don't really care about and find no more helpful that the way they were], so I didn't have to do it manually every time I wanted to apply the same bevel/shadow to a new object. Pasting attributes doesn't always work.