Hi Everyone,
This started as a practice with a bezier spline in C4D. Dropped it into a Lathe Nurbs object, then added three cubes for surface to sit on and two sides. Played around with some textures and lights. Saved the render as a tif then imported into XaraX. Created a bitmap copy and applied an elliptical darken transparency with the center 100% transparent and edges 0% transparent. It was a lot of fun making, even though I spent several hours playing around with positioning and textures.
Soquili
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