I've been given a project to accomplish: Create a character with less than 5000 polys, texture, bone, rig, and animate a walk cycle, using NO Max plugins(no Character Studio, no HumanIK, no CAT ) . Here is the initial sketch, used for reference.
Dan Huff
http://home.neo.rr.com/nikko/
[This message was edited by Dan Huff on November 28, 2003 at 08:47.]
[This message was edited by Dan Huff on November 28, 2003 at 08:52.]
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