if xara alowed you to fully inset a shape outline, instead of it always being half-in half-out, I can see a way with circles; but as it is probanly not worth trying
if xara alowed you to fully inset a shape outline, instead of it always being half-in half-out, I can see a way with circles; but as it is probanly not worth trying
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Nothing lasts forever...
Yes, quite clever... !
However you end up with 2 lines - one doing the outer (convex) corners and the other doing the inner (concave) corners.
Also quite a lot of steps.
What I end up doing is:
1. drawing a circle of the required radius
2. moving into position
3. I then use it as a rough guide... to manually add nodes on the line where the circle crosses the line (using F4).
4. then deleting the corner node, so that you end up with a diagonal line
5. ...which can then be dragged by it's middle point to overlap the circle
This creates REASONABLE circular arc.
However, it always seems to undershoot the full circle, so IF I can be bothered I then:
6. add another node in the middle of the arc using F4 (so as to to lock the arc in place).
7. you can then change the nodes at the start of the arc from Cusp Join ==> Smooth Join, which helps smooth out the undershoot of the arc.
....
Definitely not perfect, but visually reasonable...
J
P.S. My real question though is couldn't we get Xara to add a tool that makes radiusing corners a trivial task?
I have submitting this request a number of times over the years...
ah, more patience than IOriginally Posted by shiphen
I was thinking of a circle with required radius, no fill, and an outline of the required line weight - then position it so that it matched up at the right points on the line - break the circle outline so it was just an arc [removing the unwanted piece] - break the line and remove the unwanted piece - join up the arc and the line using ctr+J
problem is: the radius of the circle is mapped to the shape, ie the fill, and the circle outline sits halfway outside of the fill, so it is not precise...
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Nothing lasts forever...
shipen, not quite. The Contour Out/Contour In manoeuvre produces a Shape.
If you have three vertices, after you select them all and Break at points you end up with 6 Lines.
This is a single operation and you actually combine it with an immediate Delete points and you have two overlapping Lines.
In Shape tool mode, you delete one of the overhangs and move the other to kiss the end of the other Line, re-joining into one.
The point of this exercise is to incentivise Xara into doing better.
As yet, I've not found a simple way to remove the fillets.
Acorn
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