What Fred said...+1 Please!
Other Fred
~Fred
The maximum export size of an image is exactly 16.383 pixels.
So I had a little fun with numbers: taking a signed 16 bit integer and turning it into binary you get [0]111 1111 1111 1111 (the [0] is the sign bit, decimal number is 32.767).
Now use the second leftmost bit as a signal bit as well, so you don't use it in calculating integers: you get [00]11 1111 1111 1111. The decimal value is (drum roll)... 16.383! Coincidence? I think not.
So doing this for a 64 bit number, we would get [00]11 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111 1111, which is 4.611.686.018.427.387.904 pixels.
To be honest, I would settle for the 32 bit version with the 2 signal bits. 2^30 = 1.073.741.824 pixels/height for an image would be quite OK for me. In 16bit/channel of course
I believe the image size is a limitation with gdraw but unfortunately I don't know the specifics of it. I can definitely put it in as a improvement request to developers though.
Thanks
Rob
And 16-bit color support, Rob.
Gary W. Priester
Mr. Moderator Emeritus Dude, Sir
gwpriester.com | eyetricks-3d-stereograms.com | eyeTricks on Facebook | eyeTricks on YouTube | eyeTricks on Instagram
Bookmarks