Request for a Video on HOW to make the edges of a font match a fill's texture. I'm on a quest to learn how to make my my fill's texture look more real on the side of the font, you know, like, raised edges so that the image looks more dimensional. This is freakin' difficult to explain because I don't know what that process is even called, mapping something? If it, or something like it, can be done in XDP that would be awesome!

Thanks for your help. You guys are great!

Mark