I used Maxon Cinema 4D... And it must have been a few hours. I'm sure somebody who knows what they are doing could do it in less.
Richard
I used Maxon Cinema 4D... And it must have been a few hours. I'm sure somebody who knows what they are doing could do it in less.
Richard
I just meant that drawing and rendering are two different disciplines. Both are equally difficult and they can not be compared.
Rendering time depends on the complexity of the materials. Your option is the easiest for rendering (simple reflective curved surfaces). Of course it depends on the experience. Everyone who is engaged in rendering has already ready scenes for different situations. Such work is a few minutes for an experienced 3D artist.
If we talk about photorealism, your picture is very realistic. But once it is clear that this is an"hand made" illustration. Your work is very good. Simply, I would not compare both. Beautifully painted realistic portrait is also not a photography. Sometimes a drawing can be emotionally than the photo. Sometimes vice versa.
Good luck!
Thank you Gray. Coming from you, that means a lot. I have always been impressed by your attention to detail and I enjoy your work.
Wow! Very well done dutchim. Much better then the last one. Lots of good reflections and I love the background. Kudos to you. Thank you so much for taking the time to do that for me. That must have taken some time.
I downloaded a 3D program called Blender (mainly because it was free) and put something basic together to see what I could do. It took me over three hours to do this. I did the other one in Xara which took me about 30 minutes. Can you guess which one was done in what program?
Thank you again for doing that.
Paul
The shadows of the one on the left are a bit more realistic.
Blender on the left and Xara on the right?
You got it. See my rendering engineering needs some work.
Last edited by Psaumure; 01 July 2015 at 09:36 AM.
This is a very interesting thread..
Dutchim your render from the 3D software looks great, and an amazing fact that Paul can compete with that in Xara
Thanks csehz but all the work the 3D software did. Slap a nice texture on it and some well placed lights and hit render.
Paul tell your render engineer to turn on the Ambient Occlusion. I think that's what's missing... But really a nice job!
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