I went ahead and work the file for you, see if that's what you need
I went ahead and work the file for you, see if that's what you need
As MVMusic said, you have lots of extra shapes. You can see them in the Page and layout gallery in Photo and Graphic Designer. However, when you say it doesn't import correctly, what do you expect to import? as far as I know 3D Maker only imports shapes, so if you have a square background, It'll import as a square ... is this what you expected to see? If so, you need to delete everything except that shape? No subtraction required. Please confirm what you thought you should see.
Keith
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There are 10 types of people in this world .... Those who understand binary, and those who don't.
booho, I looked at your file and if you want to get the image I am seeing into X3D, you need to select the green area and the white area group them and export the image. Copy the group and paste into
X3D, this will give you a square or rectangle. Then look at texture options and open the texture group you previously exported, I selected text face to texture.I then went to color options and changed the text sides to a darker but similar green. See my X3D file.
import.X3D
Larry a.k.a wizard509
Never give up. You will never fail, but you may find a lot of ways that don't work.
Thanks to ALL..... I'm thinking that what I really want/need is to use the original .PNG as a texture on a rectangular board object. The final objective is to get a board that mimics the green and white state of Colorado license plate.
I've been playing with this; the problem now is that you apparently can't stretch (or shrink) a texture so that a single copy (no repeat) fits the board exactly; at least I can't figure out how to do it.
Once again, there are several interesting thoughts in this thread..... I plan to experiment with all of them.
Maybe a graphic that is ONLY the shape of the mountains(color all white) , then merge it with a rectangular board with the dark green color on IT.
Only problem then would be to get my actual text and the mountain shape to "work and play together" with each other
Best Regards
Boowho??
you can do this [at least in version 6 so I presume in version 7] - so based on ver 6 :
best way is to make sure you have a good fit of shape and texture in the xar file - then when you export the texture and import it into 3D maker try and make sure the shape is the same size there as it was in xara designer - in 3D the shape is measured in text point size so probably a good idea to size it that way in designer in the first place
there is a way of tweaking/adjusting the size of the texture - again based on ver 6 they are sliders as I recall for x/y
sorry can't give specifics as I don't have program on laptop and not used it for quite a while; should be in the help though
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Nothing lasts forever...
Oops..... ALMOST perfect..... I'm going to try and add an additional WHITE border around what you sent; it will be the exact same shape (rounded corners) as the existing green border. This should give me exactly what the Colorado tag looks like, and also allow the edge of my board to be white.
Thanks to all
Boowho??
OK, got the extra white border added.
My biggest misunderstanding is that I (stupidly) thought that importing the original vector file would automatically give me the same texture.
In retrospect, I actually knew that all along but just had a brain fart regarding the matter ( I AM 72 after all).
Once again thanks to all that offered assistance/advice.
Boowho??
booho I worked on this more to put a white square border around your design. The green didn't come out dark enough in X3D and when I darkened it enough the white darkened also. So I went to XP&GD 10 and did it there. I grouped the green and white and applied a round bevel. So now you have your design with a white square border. Is this what you are wanting? Or a rounded corner line to match the green border?
mccoy trmplate rev.xar
Larry a.k.a wizard509
Never give up. You will never fail, but you may find a lot of ways that don't work.
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