Quote Originally Posted by Gamerprinter View Post
Personally, I find the best way to learn about shadowing is working with a 3D program. While it won't help you depict shadowing in a 2D illustration program, it will help you understand light, direction of light, direction of shadows, depth of shadowing, reflective light, ambient light and more. I usually spend as much effort necessary to convey the idea of shadows, I generally don't try to actually replicate it to perfection. Most people viewing graphics lack the technical skill to recognize if something perfectly depicts a realistic representation. It only has to be close enough, in my opinion, not perfect.
That sounds like good advice - any particular program you prefer that you think would help me to learn?