Hi stygg—

I had no time this morning to draw a sky, so I could have used a very low-rez jpeg to keep the animation file size small, or...

I took one of our stock cloud images (Barb and I have a hard drive full, make good backgrounds!), and ran it through Vector Magic, perhaps the best auto-trace utility around, if you have the bucks and don't want to use Xara's Bitmap Tracer.

The other reason for an all-vector swf is that the result can scale. You use a bitmap in a swf, and it will look coarse if someone tries to play it full screen. Well, you yourself can see this with the diner image for the bouncing balls.

Yes, ClipView objects seem to agree with SWF output, stygg, and yes, I did the same thing with the arm as I did with the shadow for the ball.

You would find it wicked hard keeping the shape center off-center from frame to frame. I tried it once, no joy.

My Best,

Gary