Cool, thanks,
Well we all start somewhere, I wish I had more time to devote to it, I'm usually busy with my other career which pays the bills (Tile-setting and Mosaics).

For those getting into 3D, get used to your program and how it works, throw down a cube into the scene and understand what each push and pull does. Truespace is one of those 3D modelers that reacts directly to the direction and press of your mouse buttons, so it a bit harder to learn intuitively than Hexagon/Carrara or Maya where widget/arrow handles guide you in your movements.
In Truespace I tend to use the XYZ locking buttons a lot. I like doing panels in it because of the effective grid-locking it has.
Hexagon has better soft selecting and smoothing and quad management, and the UV mapping and painting directly onto models beats Truespace to a pulp.

I'll video a model tonight where I start creating using Hexagon, then export/import it into Truespace to add details, then throw it back into Hexagon and start UV mapping it.