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  1. #1
    Join Date
    Jan 1970
    Posts
    3,220

    Default Balance... model and render it

    I saw this topic idea posted on another board... and I thought that it was indeed an abstract idea to model and render... as pretty much anything from a cube, out, would define "Balance"


    What are your ideas on "Balance"

  2. #2
    Join Date
    Mar 2006
    Posts
    1,570

    Default Re: Balance... model and render it

    Balance - Being about to cross a creek on a narrow log without falling in.

    Balance in 3D, especially with things that we are familiar with - like buildings, cars, etc. require that the focus of the viewers eyes remain on the intent of the 3D artist.

    Making buildings or other that appear to float on some artificial surface tends to be distracting. This is usually seen when 2D photoshopping and 3D are combined.

    Symmetry I think, goes hand in hand with balance.

  3. #3
    Join Date
    Nov 2000
    Location
    Red Boiling Springs TN USA
    Posts
    19,208

    Default Re: Balance... model and render it

    Could be like a bank balance.... into the negative numbers
    Soquili
    a.k.a. Bill Taylor
    Bill is no longer with us. He died on 10 Dec 2012. We remember him always.
    My TG Album
    Last XaReg update

  4. #4
    Join Date
    Jan 1970
    Posts
    3,220

    Default Re: Balance... model and render it

    here are a few objects to be included into a model for this balance scene...

    Can you guess what the model is?
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	balance wip 1.jpg 
Views:	255 
Size:	4.0 KB 
ID:	37787  

  5. #5
    Join Date
    Mar 2006
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    1,570

    Default Re: Balance... model and render it

    It is no doubt a croquet game in progress.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	croquet.jpg 
Views:	255 
Size:	5.3 KB 
ID:	37788  

  6. #6
    Join Date
    Dec 2005
    Location
    Greenfield, WI USA
    Posts
    3,444

    Default Re: Balance... model and render it

    A ship's masts?
    -=Bob=-

  7. #7
    Join Date
    May 2006
    Location
    Liverpool
    Posts
    29

    Default Re: Balance... model and render it

    Quote Originally Posted by gidgit View Post
    here are a few objects to be included into a model for this balance scene...

    Can you guess what the model is?
    Are they rungs from a rope ladder, with the ropes not shown?

  8. #8

    Default Re: Balance... model and render it


    Sorry for the absence, work is tipping the balance in my schedule.
    Here's one from me, not THE idea I was thinking of, but something simple to serve as a warm-up exercise. Wings for the basic modeling and Blender for fine tuning the mesh and rendering.
    Ever tried doing something like this with real nails? I did, but all the nails I could find were bent and of various sizes, so no luck here...
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

Name:	balancingnails_wings.gif 
Views:	136 
Size:	25.0 KB 
ID:	37968   Click image for larger version. 

Name:	balancing_nails.jpg 
Views:	140 
Size:	39.2 KB 
ID:	37969  


 

 

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