I don't see where you would be able to apply the plugin in XXP, and then paste the result into 3D. SBP works on bitmaps. Making a 3D shape and bringing it into XXP would allow the plugin to work, but it will apply the effect to whatever bitmap is there. The effect would be applied in general. You would lose the 3D effect.

Yu could make a rectangle and apply SBP to create a texture, and save to a bitmap. Then apply the texture as you would any other texture.

So, applying SBP in XXP and then using 3D isn't going to work.

Rich