Three steps forward, one(?) step back.
Now that I understand what a bundle is ... it turns out the build automatically creates a folder XaraLX.app and associated subdirectories in the build directory. So all I had to do is mv the executable to ~/XaraLX/XaraLX.app/Contents/MacOS. I then used finder to open it, and voila ... it started up with a normal GUI. Initially it complained about something with fonts and then about not having ImageMagick 6.0, but these seemed not to be fatal errors.
But then disaster .. I simply clicked on the drawing window, and the program complained about a "very serious error" and said that it would have to close. Fortunately, it gave me the opportunity to generate an error report, which I have attached here.
I'm too new to Macs to have any interface loyalty .. and i have no idea what the gtk interface is like. My prior experience is primarily with the Windows GUI and the Unix command line. If I continue to have problems getting a working Mac interface, I might like to take a look at the gtk version.
(you can, BTW, build wx for gtk if you install gtk on the Mac. Xtreme should then build fine but you will have a gtk interface not a Mac interface which is not what you want I presume...).
Alex
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