Well, I am not sure from reading the article, just which software solution was used for the actual modeling, they give the rendering goods, but not the modeling tools per say... for most organic, and some inorganic modeling, either one subd capable app and or another, would be the generic answer ...

Subd modeling princibles are the same regardless the app used... one creates the mesh poly by poly, or by box/subd modeling... This said there are some sets of modeling tools which will allow the user more freedom, control, and choices to get the mesh desired, with a good workflow...

Most well known 3D apps have either upgraded their apps with most of the latest tools and techs by now, or are in the process of doing so as we type here, and for the most part there are many third party plugins for most apps, which allow pretty much the same functionality, give a few extras here and there, of which some are usually designed for specifics, and are not a large part of the whole modeling process, while other options, such as edge selection tools and the like are very much a part of the process... for modeling, and beyond...

There are no real secret's to modeling, or what makes a good modeling app... those days are long over... nowadays there are just so many users giving it a go, and so many ideas from there, flooding into the developers websites, no matter the app... the tools are all pretty much the same... each set missing one or two while having one or two other tools or approaches... and not one can really claim the ultimate set for modeling... they will claim whatever, but between you and me there are about six or seven to choose from LOL... seriously, there are quite a few apps which now may get the job done as in any other... user defined UI's and cool tools rock


Grab up an app, create a poly, or pop out a primitive, roll up the sleaves and get involved with the modeling process... rock and roll baby... it's the only way the model gets built

View the wireshots people post, as they will give you the answers to the process involved once you understand the tools and the expected results from such... do a few tuts and you will be modeling in no time at all

there are so many cool worx online to view, and so many cool tools to play with... it's just plain a great time to be learning to model regardless the app...