...you CAN have an actual reflection of the light source itself, without there being any kind of texture etched into the glass - i.e. a bumpy surface.

I think all Stu was talking about was just SOME kind of light reflecting off of that object.

But... as i said before... if the camera doesn't see that from the angle it's on, then it probably is a true representation of what's real; for most things that is. [img]/infopop/emoticons/icon_wink.gif[/img]

Also... i think that if that glass surface is to be represented truely within that scene, it should be given a more reflective surface quality - no? It's hard to say whether it would make any noticeable change to the scene, but you could always just try it huh?
It iS YOUR world though Randy... and in YOUR world... you're God. hahaa [img]/infopop/emoticons/icon_biggrin.gif[/img]

I still think the image's great though.