Hmmmm. Okay. Go with it.
1.) What appeals to you about it, if anything?
2.) How about the colour palette? To me, that's where I'd get the playing card inspiration.
I could put more questions to you here, but it wouldn't be the point.
It's all about a process, Keith, if that makes any sense, or resounds at all.
When input (for lack of a better term, offhand) makes me stop for a moment or two, I tend to ask myself why.
And often the answer lies in Art. A design unrevealed, a possibility stacked up out of a fragment here and there that please my eye.
But for me, the process isn't done, then.
You might not know it, but I'm a playful guy. </under-exaggeration>
I'll take a bitmap copy of my unfinished idea and filter it in Photoshop. Or extrude it in a modeling program, or perform other path operations in 3D, such as "lofting", or spinning the path around an axis to create a 3rd dimension. Or smearing it a little in a way that cannot be done easily in Xara. Here's a graphical thought process; begin with a primitive...oh, a triangle's good.
Then mess with the triangle; lop part of it's top off so it's not equilateral. Hint: Asymmetrical is usually better than symmetrical in a design. Stuff can be balanced without being symmetrical.
Add a rectangle almost bisecting it laterally, and oops; well there, it sort of is beginning to look like the first letter of the last name of a dud who is afraid he lives to close to moi :)
Mooshing-around time, because why not?
Attached is the original XAR file with which to play/experiment.
You have XGD version 18 installed, right?
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