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  1. #1
    Join Date
    Jul 2015
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    Currently New York State
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    777

    Default Re: 3D illustrations...

    Michael,

    Have you ever tried Blender? I have seen a lot done with it and what I have seen looks impressive. Looks to be pretty good for the cost of a donation. I don't know 3D so it may not fulfill your needs.

    Ray

  2. #2
    Join Date
    Feb 2010
    Location
    Ottawa, IL USA
    Posts
    1,138

    Default Re: 3D illustrations...

    Quote Originally Posted by RKissane View Post
    Michael,

    Have you ever tried Blender? I have seen a lot done with it and what I have seen looks impressive. Looks to be pretty good for the cost of a donation. I don't know 3D so it may not fulfill your needs.

    Ray
    I actually downloaded Blender, and while it is very capable, consider how Xara products are so user friendly, Blender is the opposite of that, while Open Source (so no cost), and capable of the most complex 3D operations, it's not easy to use at all. I'm dragging my feet moving forward using it. Have you see the user interface - ugh! It's terrible.

  3. #3
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    Feb 2010
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    Default Re: 3D illustrations...

    Next 3D scene, the swampy jungle moon of the kappa race, slave laborers of the Oni of Jigoku, a gas giant that this moon orbits. Kappa are small, turtle/frog cross humanoids of Japanese folklore. Created in Vue Creator, a 3D terrain generator and Poser 11, to custom create the kappa in the foreground ... enjoy!

    Click image for larger version. 

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  4. #4
    Join Date
    Feb 2010
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    Ottawa, IL USA
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    Default Re: 3D illustrations...

    This is Wa Station, located on a water world that features two small islands and extensive shallow continents for the ningyo (merfolk) and same-bito (shark shapechangers) that inhabit this sea world. The Kaidanese have built Wa Station to both study the seas, and have a secret hiding place within orbit of Jigoku, which this like many of the worlds presented are moons of the gas giant. The Kaidanese have recruited the same-bito into a fighting force of armored ashigaru... enjoy!

    Click image for larger version. 

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  5. #5
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    Feb 2010
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    Ottawa, IL USA
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    Default Re: 3D illustrations...

    Totally for experimentation purposes only, I may use this, but otherwise it's probably usable in both sci-fi and fantasy. You know those heavily eroded limestone spires of rock in China with trees growing on them. Vue has a land texture that is more than just a rocky surface, but also has plants built in placed randomly, but only appear in flat surface areas. So I created a spire of rock in Wings 3D, with outcroppings and small ledges with flat tops, imported to Vue and applied that texture. And so it wasn't just landscape art, I placed some towers, a landing pad and a bridge on it's exterior. Anyway, even if I don't use it, maybe you can use it as inspiration in your own adventures for unique places for adventurers to visit... enjoy!

    Michael

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  6. #6
    Join Date
    Aug 2000
    Location
    South Fla
    Posts
    3,400

    Default Re: 3D illustrations...

    Hello Gameprinter, I have used Vue for some time, I have Vue 6 thru 9 installed on my PC, Its good rendering software but kinda slow, I hadn't been to e-on software's web site for a long time, Noticed its now subscription based, I suppose its inexpensive to get your feet wet, Myself, I'm not a fan of subscriptions. I started with Bryce a long time ago. If you ever want to get away from subscriptions you can still get Bryce 7 at Daz 3D for $20, https://www.daz3d.com/bryce-7-pro then Plug in Daz studio https://www.daz3d.com/technology , I think its free. By the way I started with Ray Dream when it was part of the Corel Draw suite, It was called Corel Dream at the time. I eventually purchase Ray Dream. I probably still have it in my collection of obsolete software. Well have fun playing with 3D.

  7. #7
    Join Date
    Feb 2010
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    Ottawa, IL USA
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    1,138

    Default Re: 3D illustrations...

    I am familiar with Bryce. I've decided I need to learn Blender, since it's both a very high end 3D applications, and it's Open Source software. I am happy with Vue though, for now.

    Finished the blue dragon 3D model yesterday, and I wanted to render it into a scene, but didn't want to spend a lot of time building a scene, so I used my previous limestone spire model, retextured it with something other than limestone, and with some nice plant textures on it - I think this works out fine. Oh, I changed the structures on the spire to be more fitting medievil architecture to fit most fantasy game expectations. Done! Enjoy!

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  8. #8
    Join Date
    May 2019
    Posts
    2

    Default Re: 3D illustrations...

    You works look nice. I 've tried to do this.

  9. #9
    Join Date
    Oct 2006
    Location
    StPeters, MO USA
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    10,819

    Default Re: 3D illustrations...

    I like this Gameprinter.
    Larry a.k.a wizard509

    Never give up. You will never fail, but you may find a lot of ways that don't work.

  10. #10
    Join Date
    Feb 2010
    Location
    Ottawa, IL USA
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    1,138

    Default Re: 3D illustrations...

    Just playing around with some terrain and sky presets, then adding in a flight of Kaidan Imperial Naval Interceptors. Tanto class, with a second flight coming around to follow. They are doing atmosphere flight training and "nap of Earth" flight operations, followed by strafing ground targets as a military exercise.

    While the main continent of Kaidan looks very wet and verdant like it was on the Old World (think Japan), before colonial resettlement, western Kaidan is extensive deserts behind the central mountain range causing a rain shadow in the lands west to the sea. Some of the region includes mining operations, an airport, and mostly weapons development corporations, much of the west are flight and artillery ranges, proving grounds and terrain for military exercises.

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