BCDeb caught me out on a mistake I made specifying the wrong colors in the Glass Interface tutorial (now fixed). Two of the colors not specified incorrectly.
When I created the colors for glass, I used Xara's Spring Green Cyan named color as the basis of all my glass colors. I would basically apply this color to all my fills and then use the HSV dialog in the Color Editor to modify the colors making them ligher, darker and more or less saturated.
After the fact it occured to me that an easier and quicker way to do this is to create two linear fills, one from Spring Green Cyan to white and the other from Spring Green Cyan to black.
Then I (or you) can use the eyedropper tool in the Color Editor (click the tiny color wheel icon next to the screen palette) to select from these two fills.
Gary
Gary Priester
Moderator Person
Be It Rarely So Humble...
[This message was edited by Gary W. Priester on May 03, 2001 at 07:09 PM.]
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