That's some sick dino!
If you draw the brush stroke, select it, and arrange / convert line to shape it will import to Flash.
However I ended up with 774 objects on a simlar brush stroke as yours. The .swf file size was 38Kb
whilst a simliar gif gave a .swf file size of 3Kb.
As you say, if there was a way of selecting the upper "visible" shapes of one colour and adding shapes this would dramatically reduce file size, but I don't know of anyway of doing it.
I even used named colours in the original brush shapes, but unfortunately these become local fill colours in the brush (as far as the named colour gallery is concerned). I exported these as an .eps file and changed the local fill colours with named colours doing a search and replace in a text document. It worked in as much as you could then select all colours of one kind, but unfortunately it still selects all those colours wether there in front or behind.
I suggest hand tracing may be your only option if you want to keep it as a vector. Otherwise you could convert each shape iteration into a gif.
Egg
Egg
Minis Forum UM780XTX AMD Ryzen7 7840HS with AMD Radeon 780M Graphics + 32 GB Ram + MSI Optix Mag321 Curv monitor + 1Tb SSD + 232 GB SSD + 250 GB SSD portable drive + ISP = BT + Web Hosting = TSO Host
Bookmarks