See mini tut below, Part one creates a fully-rotateable 3D cube in Xara3D, but is not a true Die, as any pair of opposite faces share the same dot number. The animation was built up in XaraX from frames in X3d, but as I will explain in the next tutorial, as a new face comes into view and its opposite face moves out of view, there is a point where both faces are invisible, allowing me to seamlessly replace the relevant shape with the correct one for the next frame.
Mike
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