@Arnold, cool bottle. Took me a while to realize it was solid up top, was trying to find the closer rim then realized it was closed, looks like someone captured that chess piece in the bottle.
@gidgit, I found a site that says the refraction index for glass is 1.517. I punched that into a scene that has been rendering for almost 15 hours now and probably has another 8 to go. But it is looking very nice so far, the glass looks great in it. I probably upped the number of rays, etc. way too high for what I needed to get a nice look but I'm not stopping the render now...I'll post it here as soon as it's done.
Here's the site I found about refraction and has refraction indexes for different materials.
http://www.geocities.com/thesciencef...efraction.html
I remember reading a Bryce related site I think that had much more info on refraction index and more materials listed. I'll see if I can find that link later. Stuff is way over my head as far as the math goes but the numbers for glass seem to make it look real.
-Tek
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