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  1. #1
    Join Date
    Feb 2010
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    Ottawa, IL USA
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    Default Re: Fantasy maps created using Xara Xtreme

    Quote Originally Posted by Boy View Post
    And they look very good. But the buildings, sidewalks and other structures look all a bit too orderly, too pristine after decades without any maintenance, and need to show a bit more decay, crumbling, rust.
    Legitimate critique, though I'm done with that map. So here's the next map in the series of 9 - 12 street maps, but the buildings in this next map is more grungy to meet your critique. I may not post all the maps for this coming set until it's released as a map product, but this is map two, of the Abandoned Streets map set. This is an intersection of the same two lane street at the previous crossing a 4 lane street in town. There's a water damaged pit exposing some water pipes below. There is drainage grates, with one of them partially opened to the drain system below. Enjoy!

    GP

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  2. #2
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    Mar 2009
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    Default Re: Fantasy maps created using Xara Xtreme

    Anyway, who knows what a modern city would look like after having been abandoned decades earlier? I'm sure the players get the gist of a dystopian future.

  3. #3
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    Default Re: Fantasy maps created using Xara Xtreme

    There are places in the world to get a hint. Many essentially abandoned areas of Detroit look post apocalyptic. There's an island that was a coal mine town in Japan that closed 50 years ago, and you can take tours there, and the entire town looks much like my street maps - plants taking over the streets, buildings and more. My maps are from my imagination of course, but what shows up has certainly been inspired by the post-apocalyptic glimpses I've seen live or in photographs.

  4. #4
    Join Date
    Aug 2000
    Location
    Harwich, Essex, England
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    Default Re: Fantasy maps created using Xara Xtreme

    Intrestingly I also found your render as being to 'clean'. Looked at Chernobyl videos and in that paticular region it was quite interesting to see how the trees have taken over the area. Of course this won't always be the case. I think where I live it would be Brambles first. Also there would be a lot of Buddleia which is the bain of UK rail networks, which would soon encroach on brickwork, vertical as well. Also make the roofing that would mainly remain in tact but with a rougher texture, as well as 'wet patches' and a few weeds/cracks.

    Not a criticism, I couldn't produce maps as you do, just an observation
    Egg

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  5. #5
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    Mar 2009
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    Default Re: Fantasy maps created using Xara Xtreme

    And then there are the movies too that explore such dire situations.

  6. #6
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    Default Re: Fantasy maps created using Xara Xtreme

    In truth, I'm not trying to do entire buildings. The buildings are just fill for the corners, as the emphasis of these maps is the streets themselves. I figure that most post-apocalypse maps are of rundown, falling apart buildngs of various types with maybe a street or alley along one side. There are no maps sets of just streets, where most gun fights, car chases and the like will occur - so I thought there needed to be a map product of just post-apocalypse city streets, and that's all there is. I will be doing 7 more maps of this, and perhaps I'll get more destructive with the partial building interiors. This will be a general use Post Apocalypse product good for many post-apocalypse games (Gamma World, Aftermath, etc.), as well as cyberpunk games, in the abandoned areas in some of their cities (Cyberpunk Red, Cyberpunk 2185, and similar games). Also could fit sci-fi games, where an abandoned city might be found. I find it strange a set of maps of just streets, since I usually do buildngs, but this is needed - so I'm making it...

  7. #7
    Join Date
    Mar 2009
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    Default Re: Fantasy maps created using Xara Xtreme

    Michael, I'm sure you know how to render these scenes for use in these types of games. I'm a total layman in this field and just made an innocent observation.

  8. #8
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    Default Re: Fantasy maps created using Xara Xtreme

    Thanks, Boy and Egg!

    Alright, third street map of the Abandoned Streets map set for sci-fi/cyberpunk/post-apocalyptic games. This one I placed a bomb crater, having done several craters and getting better at it. I made sure that the ground around the crater edge was pushed up. Also placed my Myrmidon Battle Tank as the vehicle in this map. Now while the crater itself is 3D, the asphalt around the crater were cut, given one-way 3D extrusion in Xara, and rotated to point towards the crater. I have an alley entrance way, and that's about it for this map. Next the bridge maps... enjoy!

    GP

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