sorry, there's a post waiting for moderation, don't know why
i rewrite that post in short words: found out, it's nothing to do with bitmaps, it's the way the shapes are antialiased each on top of others, the AA pixels probably mix, and the renderer probably can't "know" that on top new AA pixels will come that actually would have to be opaque and not mixed with stuff beneath
tried it with boolean ops, and tried svg with firefox (mimicing xara ClipViews) and the result is always the same
ok, my example .xar was bad because it's no drawing where u need a clipview. but it was just to demostrate what happens with clipviews.
thanks for the response maybe my earlier post will be unblocked somewhen
ps: actually there should be an alternative renderer that does not antialias (mix) pixels with pixels that are already antialiasing-pixels themselves. i know that's a big task for folks who have the worlds fastest renderer (kinda), but i know you can do it
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