KIR23? I am trying very hard for this not to be an argument.
I'm stating a fact.
Have you been using a vector drawing program since the late 1980s? Then, there was wireframe mode in which you worked, and only if you thought you were happy with a drawing in CorelDRAW or Illustrator did you switch to preview mode, and tediously and laboriously, the program re-drew your vector artwork to screen as a bitmap image.
Everything you see onscreen is a bitmap image, although programmers try very hard to convince artists, especially newer ones, that you're drawing vectors on screen in real time. You're not. Your screen is made up of picture elements (that's where the term 'pixel' comes from)—but the reality of working by proxy and creating all this stupendous artwork on a computer is almost entirely a matter of a program calculating vector color, fill, width and so on (at least within a vector drawing program), and then quickly telling the system how to render this art to screen.
Apple dabbled with a PostScript display years ago and this was to be an honest-to-gosh vector display, but redraw times were unacceptable.
Chances are almost 100% that your monitor is pixel-based, and therefore Xara, or any vector application has to tell the video subsystem to draw what you've laid down on-the-fly.
You have every reason to trust me, and very few not to, KIR23.
My Best,
Gary
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