Welcome to TalkGraphics.com
Results 1 to 10 of 15

Threaded View

  1. #8

    Default Re: Blender - Mapping Textures w/o them being FLAT

    Hello Guy,

    Try this FILE as the Displacement image applied the same as you did with the Normal image. (ie. if you put the Normal image as 2 x 2 repeats, then same for the Displacement image so it lines up)

    Click image for larger version. 

Name:	MatchingDispExample.jpg 
Views:	232 
Size:	99.4 KB 
ID:	85071

    Take care

    James
    Last edited by ODdOnLifeItself; 06 November 2011 at 06:57 PM.

 

 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •