Playing with reflection and transparency settings. Have seen those amazing glass you people have been doing, but haven't gotten anywhere near what you're posting. I think it has something to do with reflection mapping, but I can't duplicate them with Blender, yet . Sometime soon, maybe. The problem with Blender is there are no presets, and that darned blue background that gets reflected everywhere. And colored transparencies don't cast colored shadows, as I found out.
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