Steve - Your clouds seem the closest to what you are trying to achieve.
Clouds are really difficult because they are very soft and yet have hard outlines.
Steve - Your clouds seem the closest to what you are trying to achieve.
Clouds are really difficult because they are very soft and yet have hard outlines.
Gary W. Priester
gwpriester.com | eyetricks-3d-stereograms.com | eyeTricks on Facebook | eyeTricks on YouTube | eyeTricks on Instagram
Steve if you can wait until tomorrow I have in another life form made up two brushes which may do the job for you. What that means about 6 - 7 years ago I was doing local views in vector format and printing the in A3+ and selling them locally but all the files are on another hard disc and I have to time just now. This is the main sailing weekend in Scotland of the year and we are doing well.
In the drawing one brush lays down the heavy clouds with the other putting in the wispy bits. I have used others cos as you may know Scotland weather changes every 10 minutes so one set of brushes would not do every sky so I have a few more which I may upload if this is what your wanting.
Design is thinking made visual.
Very convincing Peter.
Gary W. Priester
gwpriester.com | eyetricks-3d-stereograms.com | eyeTricks on Facebook | eyeTricks on YouTube | eyeTricks on Instagram
here it is one attempt.
Best regards
Javier
Pretty good Javier, very soft and fluffy
@Peter - almost missed yours until I clicked the thumbnail I thought it was a photo ! Well done.
Yes, please I'd like to see your brushes too.
Last edited by steve.ledger; 30 May 2010 at 01:52 AM.
Another one using a brush
Javier
All those clouds look great, I can't waite to do a country scene with some of those cotton balls
Many of you are ignoring the phenomenon of light and shadows.
Sorry for criticising and not posting examples.
True love is the ultimate truth
Steve,
The thread prooves the point. Clouds are not easy. You can get close. Peter did a good job and I think France's brushes are very good. I have worked on brushes for clouds and just haven't come up with anything which does the job.
Like I said in the other thread on clouds, I can get the sky right but the fluffy whites are the difficult ones.
I have done a lot of cloud development over the years but just can't nail it. Sky are OK.
Rupert
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