Re: Help with smooth flash animation
ace, only objects that you require to tween should be named. If they are going to remain static leave them unnamed. These error messages can often just point out what can't / won't be done, but they often don't effect the final animation. For example if you have a 2 frame animation and on frame one have an object named "foo" but it's not on frame two, you'll get the unpaired error message.
Egg
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