I exported a 3D floor plan from Sketchup at 300 dpi. I imported it onto the "scan" layer of the attached xar file. I then added another layer and used Bitmap Tracer to vectorize the image. At a distance, it looks great. Up close, it's got lots and lots of noise.
Here's my issue: I need to create a monochromatic version of this floor plan with attractive wall shading that Sketchup can't do. These would appear to be my options:
1. Trace the polygons manually in XX. Dump the original image. Recolor the new polygons in XX.
2. Use Bitmap Tracer to get the most accurate image I can (how?), then try to clean it up and recolor as above.
3. Do some changes in Photoshop. Then manually overlay in XX the changes I need.
I've never used Bitmap Tracer on anything this complex, so I soliciting advice. Should I kept tweaking the trace settings and try to use it? Or is this an inappropriate use of this otherwise fantastic tool?
My weekend depends on your answers!
Thanks, as always,
Dave
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