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  1. #31
    Join Date
    Jul 2009
    Location
    Squamish, BC, Canada
    Posts
    963

    Default Re: 3D6 and importing gif file

    Hi Bob,

    I think I can create a better graphic. I have the original so it's a matter of tweaking to get a higher resolution. Isn't it fun to play?

    Thanks for your insites,

    Ed......:-)

  2. #32
    Join Date
    Mar 2007
    Location
    ...Granada province, Andalucia, Spain
    Posts
    5,302

    Default Re: 3D6 and importing gif file

    After posting my last graphic, I wasn't happy with the 3D version at all. I think that the answer lies in the Bevel Tool.
    As you have the original graphic, you may have some success using Xtreme's Bitmap Tracer, which will give you a vector result.
    Saludos,
    Bob.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    ** Detailed "Create A Spinning Logo Tutorial" is available in .pdf format for download at this link **
    Outside of a dog, a book is a man's best friend. Inside of a dog, it's too dark to read. Groucho Marx.

  3. #33
    Join Date
    Jul 2009
    Location
    Squamish, BC, Canada
    Posts
    963

    Default Re: 3D6 and importing gif file

    Hi Bob,

    That looks pretty good. The bevels show up fairly well. I want to try to get a more pronounced 3Dishness (is there such a word) on the letters. Alas, it's been so busy that I haven't had much time in the last couple of days.

    Nice job though,
    You're pretty good at this.

    Ed......:-)

 

 

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