The wing was a vector drawing in Xara, and made into a gray PNG for SBP. SBP is a bitmap plugin and the coloring and textureing comes from environments. It has a limitation on the amount of shaping when doing large images, but it works fine here.
I normally color the cells in E3, however the cells were done in SBP with a lead environment. In SBP, I can do both the cells and matrix. The matrix is too complex for E3.
I did a matrix fill in Xara with an image of the wing, and used AutoFX Gel for shaping. Gel is a bitmap plugin as well.
So, with SBP the colors and textures come from environment images.
In addition, I use Mezzoforce Ice on the cells, and maybe Gel for post shaping.
Rich
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