anyone else getting this?
apologies if already noted
does not happen if I select gradient fill from menu, or drag color from color bar to node?
XXP4 latest version
XP home SP2
intel core 2
nvidia 7200
anyone else getting this?
apologies if already noted
does not happen if I select gradient fill from menu, or drag color from color bar to node?
XXP4 latest version
XP home SP2
intel core 2
nvidia 7200
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Nothing lasts forever...
This looks like something I felt was happening with transparency to me yesterday, where I kept having a feeling that the wrong node on a transparency was being adjusted.
Using your example, i have just tried the following:
Draw rectangle
Hit F6 (transparency)
Drag across the rectangle to create a gradient
Adjust the transparency slider.
What I see is a flat transparency adjustment, and a strangely corrupted gradient arrow which cannot be sensibly moved one end at a time.
I strongly suspect there's a bug here
Last edited by willdean; 04 April 2008 at 03:23 PM.
I can replicate both situations (fill and transparency tool). Yes, this seems a bug. It doesn´t happen with v3.2.
No sorry, Can't replicate either of those on my system.
Keith
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There are 10 types of people in this world .... Those who understand binary, and those who don't.
Yes it appears that left-clicking the colour line immediately after dragging a gradient fill is deselecting the fill attribute unless you left click again on the arrow end you want to change the colour of.
Also dragging a colour to either end of the fill arrow works fine too.
I believe that this bug is known.
steve
if I adjust the position of the drag slightly before left clicking then that no longer works..
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Nothing lasts forever...
ah yes it does sometimes - but leaves artifact
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Nothing lasts forever...
Hmmm - working consistently here. No artifact that I can see either.
Hopefully this is sorted before the CD version is shipped.
I reckon the 'left click again' you mentioned works ok on further test - apart from getting artifact if repositioning as well
sure hope so
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Nothing lasts forever...
oh and the node highlighting is out of sync too
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Nothing lasts forever...
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