Originally Posted by
Ross Macintosh
Bones - It is clear to me that you and I are thinking very different things. I trust you know what you are talking about but I'm thinking about a much more basic "3d into Xara" concept than you assume I am. I understand your points that having Xara become a 3d program at the level you assume is wanted, would be impractical. I personally don't want it at that level or anywhere near it. I just want to have Xara cooperate better with other programs that can create vector objects - as 3d modelling programs typically do.
The attached xar file is some 3d-generated geometries I have imported into Xara. Hopefully it will make the context of my thinking much clearer. It is now a xara file (2D of course) comprised of thousands of shapes and lines. (The colours of some shapes have been edited in Xara). At this time I can get a shaded model into Xara - the xar being an example. The hope I have is that maybe someday, if the appropriate Xara importers were added, I'd be able to bring in fully textured models in a similar way. That would allow simplified post processing and perhaps more important - general use of imported 3d-generated content into Xara illustrations.
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