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  1. #1

    Default Paths and filters.

    Sketched the general shapes with the pencil tool directly on the canvas. Did some fast and loose 2d paths in PI (not too keen on accuracy, but care is taken with the colors). Adjusted the blend mode to multiply and adjusted the transparency values for the objects, Duplicated everything, moved the duplicate to the back and flattened the duplicates (after clearing the canvas of the sketch). Applied gaussian blur, oil paint and watercolor filters, created a flattened duplicate of the entire thing and did some more adjusting with levels, curves, blur and dodge brushes, etc. Turned out OK for less than half an hour's doodling, I think....
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    IP

  2. #2
    Join Date
    Oct 2005
    Location
    New Zealand
    Posts
    414

    Default Re: Paths and filters.

    They look good enough to eat GM

    How's about some worms crawling out of them or my falsies stuck in the side ... huh?? (Still nashing .. num num num)
    IP

 

 

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