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    Now select the four squares and convert to editable shapes. They are now shapes filled with a bitmap, and you can remove chunks of the central edges using the shape editor tool so that a shadow placed underneath will show through. Now scan a few extra shapes at the same resolution, entering the same highlight, shadow and midtone values as the original scan, for consistency. You also need to cover the pasta with a sheet of pasta-coloured paper to keep the reflections and shadows on the pasta right. Draw a rectangle round the shape you want and create a bitmap copy, then draw around the shape and use clip view to cut it out. Apply a feathered edge to the new shape, and place it over the central join, rotating or mirroring as necessary. Using gradated transparency will help the new shape to blend in. I found it best to convert to editable shapes and ungroup first.
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