Well, maybe I'm making a mistake somewhere...

Here's what : I'm using PSP for skinning models in some 3D shooter game. The skin is used with a PNG image that has an Alpha channel for reflective effects in the 3D-engine of the game...

Looks like PSP7 does not recognize the Alpha channel where PSP6 WAS OK !!!

F.

[img]/infopop/emoticons/icon_confused.gif[/img]