I think 2.8 is a huge step forward for Blender acceptance. It still has some bugs to work out though, but I'm finding it far easier to use than ever before. The following animation was done entirely with Blender and Eevee renderer. I used my 2yo laptop for this, not my workstation, and still had render times of around 6 seconds per frame at 1080p resolutions. I don't think there's another render engine out there which can perform like that, at this level of quality, for animation. BTW, the hardware specs here aren't anything special. A 6th gen i7 and a GTX 1070 gpu.

https://www.youtube.com/watch?v=VdOLqT7Kr1Y