Today I decided to tackle a bit of the particle system. I created the grass after watching a tutorial, making a mess of my first attempt, watching the tutorial again and finally experimenting with a few things. For the mushrooms I created a spline in Xara and spun it in Blender

Oh and I discovered another neat thing today after adding and subdividing the plane that I used to build the grassy terrain I found the fractal setting that will warp your plane. After that I added a subsurf modifier (I'm picking up the lingo) and smoothed to create the rolling hills.

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