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Thread: Head update.

  1. #1
    Join Date
    Sep 2000
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    New Zealand
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    1,970

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    Here is the head update.I still have ears to model and a few areas to clean up but I think its coming along pretty good now [img]/infopop/emoticons/icon_biggrin.gif[/img]


    Stu.
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  2. #2
    Join Date
    Sep 2000
    Location
    New Zealand
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    Here is the head update.I still have ears to model and a few areas to clean up but I think its coming along pretty good now [img]/infopop/emoticons/icon_biggrin.gif[/img]


    Stu.

  3. #3
    Join Date
    Mar 2001
    Location
    Liverpool, NY USA
    Posts
    1,137

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    May I be the first to say that your head model is one of the most photorealistic things you've done, Stu.

    You're brilliant!


    Kindest Regards,

    Gary David Bouton
    Gary@GaryDavidBouton.com
    Free education! The Writings Web site
    and the updated GaryWorld Gallery is pretty okay, too.
    Gary David Bouton
    Gary@GaryDavidBouton.com
    Free education! The Writings Web site
    and the updated GaryWorld Gallery is pretty okay, too.

  4. #4
    Join Date
    Sep 2000
    Location
    New Zealand
    Posts
    1,970

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    Thanks Gary [img]/infopop/emoticons/icon_biggrin.gif[/img]


    I have to admit that ears are damn hard things to model,and I am having a hell of a job with the nose as well.Guys if you are making a head plan out your control points first so that you have them just where you need them and also as many as you need,or you might end up with my problem not enough points to model the nose properly,and my favorite a scar on the guys nose that is on the bump map that I cant for the life of me find to erase it even at about one million zoom setting in Photoshop.

    I might start again yet not sure,but I learning heaps anyway.


    Thanks again Gary [img]/infopop/emoticons/icon_smile.gif[/img] My aim is to create a head that can foot it with some of the photo realistic ones I have seen lately......its the challenge [img]/infopop/emoticons/icon_biggrin.gif[/img]


    Stu.

 

 

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